1.0.6.5 - Improvements
Airships: Conquer the Skies » Devlog
- Ship resource quantities are now displayed as bars rather than numbers, which should make them easier to read. The numbers are still available in tooltips.
- You can now explicitly tell a ship to move first and then flip, or flip first and then move.
- The game now remembers where you previously placed your ships during combat setup in conquest, and will try to use the same placements.
- Telling a ship to move vertically no longer causes it to move in a curved path.
- Monster nests now reduce income by a fixed amount rather than a percentage.
- The strategic map screen now stops you from scrolling away so far you can't see the map anymore.
- Downwards antennae are now attached correctly.
- When placing a module with upwards ladders, no longer showing connector hint into non-occupable tiles.
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Airships: Conquer the Skies
Design & fight with steampunk airships
More posts
- Version 1.2.7Jul 25, 2024
- Version 1.1.2.1 BugfixesJan 23, 2023
- Co-op and Conquest UpdateAug 16, 2022
- Diplomacy Update Releases in AugustMar 12, 2022
- Bugfix & Perforkmance UpdateJan 28, 2022
- Mod Crossloading!Dec 12, 2021
- Hallowe'en UpdateOct 28, 2021
- Version 1.0.21 - Better MultiplayerJun 23, 2021
- Version 1.0.20.2 - Bug and Performance FixesMay 10, 2021
- Version 1.0.20.2 - Bugfixes and BalanceMar 31, 2021
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