1.0.6.5 - Improvements


  • Ship resource quantities are now displayed as bars rather than numbers, which should make them easier to read. The numbers are still available in tooltips.
  • You can now explicitly tell a ship to move first and then flip, or flip first and then move.
  • The game now remembers where you previously placed your ships during combat setup in conquest, and will try to use the same placements.
  • Telling a ship to move vertically no longer causes it to move in a curved path.
  • Monster nests now reduce income by a fixed amount rather than a percentage.
  • The strategic map screen now stops you from scrolling away so far you can't see the map anymore.
  • Downwards antennae are now attached correctly.
  • When placing a module with upwards ladders, no longer showing connector hint into non-occupable tiles.

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