Version 1.0.20.2 - Bug and Performance Fixes
Airships: Conquer the Skies » Devlog
- Fixed performance problems with grenadiers and other boarders.
- Saw blades and other ammoless weapons once again will fire at harmless targets if they have nothing better to do.
- Temporarily disabled multiplayer chat overlay, as it was causing lag spikes. It will be fixed and re-enabled soon.
- Fixed crash caused by ships producing less than 0.5 command points.
- Fixed rare crash in file screen.
- Fixed weird behaviour in file screen when you hit enter with nothing selected.
- Limited number of particles in a combat to 4000. This can be changed by editing launch_settings.json.
- You can now deactivate the enemy combat AI entirely, useful for testing purposes.
- Cow-catcher ram is now called wurm-catcher ram, as there are no cows in the game's setting.
- Instead of tips you now sometimes get in-universe ads in the world generation screen.
- Modding: Ability to hook charges/tinctures/layouts into existing heraldic styles. See Modding Notes.txt in the game data folder for details.
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Airships: Conquer the Skies
Design & fight with steampunk airships
More posts
- Version 1.2.7Jul 25, 2024
- Version 1.1.2.1 BugfixesJan 23, 2023
- Co-op and Conquest UpdateAug 16, 2022
- Diplomacy Update Releases in AugustMar 12, 2022
- Bugfix & Perforkmance UpdateJan 28, 2022
- Mod Crossloading!Dec 12, 2021
- Hallowe'en UpdateOct 28, 2021
- Version 1.0.21 - Better MultiplayerJun 23, 2021
- Version 1.0.20.2 - Bugfixes and BalanceMar 31, 2021
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