Congratulations on the launch!
After five years of development, Airships: Conquer the Skies is out!
It started as a quick prototype inspired by FTL and Cortex Command, and was rapidly met with a lot of interest. So I... kind of kept working at it, and along the way it acquired a community, mod support, a soundtrack, landships, tentacles, and more.
And speaking of this community, I am immensely grateful for it. You've helped me with finding bugs, making suggestions, creating mods, but seeing people enjoy the game has also just been a huge morale booster.
So, what's next? Well, because no software is ever bug-free, I'm sure there will be a whole bunch of patches. I also ask you to be patient with me - if a lot of people buy the game, a lot of people will have questions at the same time.
There's still some bits of content I'd like to add, too. Beyond that, I have plans and prototypes for the next game...