Version 1.0.18.2
Airships: Conquer the Skies » Devlog
In this release, I've focused on fixing up the rules of combat and what happens after combats, and the AI of boarders and planes. Also, there is now a "Send Feedback" button in the replay system that lets you send me the replay with a comment and bookmark of what you're seeing.
Combat and Post-Combat
- There is now a one-minute countdown to a draw if nothing interesting happens in a combat. There's an overlay that turns up and counts down the final 20 seconds.
- Landships are no longer lost if they're in the reserve or one side withdraws before the fight starts.
- You can only move ships into or out of the reserve during combat once.
- Post-combat report now indicates whether ships were repaired and why.
- Modules that were about to explode when combat ended no longer continue exploding in the next combat.
- Partial repair no longer restores decals.
Boarders and Planes
- Boarding Action mission no longer causes grenadiers to smash themselves into the ground.
- Fixed problems with grenadiers getting stuck on rocks halfway to their boarding target.
- Boarders should no longer fall off ships when trying to move to the entrance.
- Grenadiers should no longer release their grappling hooks early and fall to their deaths.
- Robot spiders and marines should no longer walk back and forth failing to make a jump.
- Removed some cases of animation flicker for boarders moving along the outside of things.
- Grenadiers now account for the speed of the thing they're throwing a hook at.
- Planes no longer attack ships that have gone into the reserve.
- Planes that are landed should no longer crash to the ground on death.
- Hussars have better acceleration and should no longer flicker back and forth.
Other
- Feedback button in replays.
- Pirates and guardians give a bit less money, shellwalkers a bit more.
- Better folder support in the replays list.
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Airships: Conquer the Skies
Design & fight with steampunk airships
More posts
- Version 1.2.7Jul 25, 2024
- Version 1.1.2.1 BugfixesJan 23, 2023
- Co-op and Conquest UpdateAug 16, 2022
- Diplomacy Update Releases in AugustMar 12, 2022
- Bugfix & Perforkmance UpdateJan 28, 2022
- Mod Crossloading!Dec 12, 2021
- Hallowe'en UpdateOct 28, 2021
- Version 1.0.21 - Better MultiplayerJun 23, 2021
- Version 1.0.20.2 - Bug and Performance FixesMay 10, 2021
- Version 1.0.20.2 - Bugfixes and BalanceMar 31, 2021
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