Version 1.0.17.1 - Reverting Save/Sync


In 1.0.17, I attempted to fix the long pauses for sync and autosave by making these run at the same time as game rendering. Unfortunately, this is causing the game to freeze on some user's machines, so in 1.0.17.1, I'm reverting to the old sync/autosave system. I will look for another way to reduce these pauses and make the game run more smoothly.

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