Version 1.2.7 is out, bringing a number of new features and improvements. Ship and City Lists There are two new tabs in the Empire view that show you a list of...
New Chinese translation created by players. You can now view the game setup settings during a conquest game, and use cheats to modify them. You can even do thin...
Hey look, the co-op and conquest update is out! This huge update for Airships has been four years in the making, and it's the completion of an eight-year develo...
I've written a lot about the upcoming diplomacy update for Airships, but have so far refused to commit to a release date. Estimating how long software takes to...
Fixed combat performance problems caused by trying to play too many sound effects. Fixed weapon beams not being drawn at certain angles. Fixed crash at the end...
Airships (v 1.0.22) now supports mod cross-loading, which means that you can enter any modded multiplayer game and it will automatically transfer over and activ...
Tis the spooky season, and as is by now traditional, here's a new monster for you to fight: the clockwork cube. Cubes, in fact, as there's three of them, armed...
After a bunch of beta testing, it's time to release the new networking code for everyone. There are still rare desyncs, but the game is able to recover from the...