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Recent updates

Version 1.0.6.2 - Lamps and Smaller Saves
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Save files are now about seven times smaller, which should also help with out of memory crashes when auto-saving large maps. Functionality for re-downloading mo...
Version 1.0.3
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Version 1.0.3 brings a whole bunch of fixes and balance changes. You can now view your empire's current bonuses in the Empire window. Weapon accuracy of buildin...
Version 1.0.2.1 Bugfix
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Tactical AI improvements, especially against buildings. More details in a write-up to come. Weapons can no longer lead shots beyond their firing arcs. Balanced...
Version 1.0.2 brings key configuration
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You can now finally change the keyboard configuration!
Design & fight with steampunk airships
Version 1.0.1.1 BUGFIX
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And this is the bugfix release for the bugfix release! The game should now no longer constantly crash in the editor. My apologies about this.
Version 1.0.1
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Double clicking to load and save in file screens works correctly now. Pirates that have captured a landship they can't use no longer get stuck in an endless cyc...
Release!
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After five years of development, Airships: Conquer the Skies is out! It started as a quick prototype inspired by FTL and Cortex Command, and was rapidly met wit...
Version 9.5
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Today marks the release of Airships dev 9.5. It adds a bunch of new monsters to the game, which is why I picked Halloween has the release date, of course. To ce...

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