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Excellent game! Very addicting. Feels like playing a superfast mini version of Twilight Imperium.


capitalism at its finest (I was the trader-dudes, who then turned into a flesh-abomination)

Welp I just got this score playing as the hive mind, so I guess communism is better?

ok yea communism is definitely better, no stability loss = you can just take any planet with no drawbacks. The hero mechanic is too unreliable to be considered equivalent

(+1)

Really fun, would like if the score screen showed the scores of the other species, not random Oregon Trail style scores

(1 edit)

Purifiers: I got the free probe research in early game. Then I got the bioship research, and luckily I found a few stashes of genetics. I invested all of them in my fleet, and then I sistematically probed all the systems and purified them. By turn 50 the galaxy was empty. Then I got the laboratory that gave +1 score per genetic research. I colonized as many genetic producers as possible, and launched genetic researches until the end of the game :) It was a very lucky run!

I encountered the same bug as the last guy after colonizing asteroids that were previously a planet but were blown up by a malfunctioning AI

Uncaught ReferenceError: emp is not defined

    at Object.turn (script.js:3508)

    at empireTurn (script.js:3952)

    at Array.forEach (<anonymous>)

    at turn (script.js:3936)

    at script.js:4356

    at button (script.js:3622)

    at script.js:4356

    at Array.forEach (<anonymous>)

    at tick (script.js:4227)

    at nextFrame (script.js:4750)

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Niiice! What did you use to get that score?

I used the Golians. My strat revolved around doing research until I got either the resource reveal or war techs. After which I colonize as fast and hard as possible.

I got lucky that run and got universities as my first tech so I had high science production for my first planet.

I finished the game on turn 100 using the Genetic Ascendance. 

Honestly have no clue if I could go higher but it feels like I only missed only a couple possible points.

(+2)(-1)

I would give it a shot if there was no turn limit.

(+4)

Uh the turn limit is kind of the point of the game.

Really addicting, great job!

(+2)

Love the game! I do have a suggestion though, could you make an infinite mode? I'd love to see my space empire grow to ultimate power. Also, you spelled artifact wrong.

Yes. Also, random British spelling. :)

In space, your neighbours will speak British English...

Looks decent. Needs a volume control/mute button for the music.

Done

Hello! I'm Carlitos from the Secret Santa Jam. I would like to personally thank you for the game you have made for me. The background music and sound effects were a nice touch to a simple, yet addicting game-loop. Thanks for the game and I would love to see you develop this more into the future!

(+1)

Hey David, absolutely fantastic game and idea. I love the music. It reminds me a lot of "Seedship".

I sadly got a bug about 50 turns in where I clicked a system and the star is the only thing visible (of the galaxy screen). The UI has disappeared and I can't do anything.

If you pop up the developer console (ctrl-shift-J probably) there should be an error report. Send that to me and I should be able to fix the problem. :)

I got the same thing


Uncaught TypeError: Cannot read properties of undefined (reading 'star')

    at Object.turn (script.js:2814)

    at empireTurn (script.js:3339)

    at Array.forEach (<anonymous>)

    at turn (script.js:3323)

    at script.js:3695

    at button (script.js:3095)

    at script.js:3695

    at Array.forEach (<anonymous>)

    at script.js:3691

    at Array.forEach (<anonymous>)

Thanks! Version 1.0.2 should fix this.